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 Alucard, Vladimir

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Vladimir Alucard
Sophomore
Vladimir Alucard


Chinese Symbol : Dog
Posts : 1316
Points : 1349
Join date : 2009-09-15
Age : 30
Location : In your ventalation system.

Character sheet
Strength :
Alucard, Vladimir Left_bar_bleue66/1000Alucard, Vladimir Empty_bar_bleue  (66/1000)
Intelligence:
Alucard, Vladimir Left_bar_bleue66/1000Alucard, Vladimir Empty_bar_bleue  (66/1000)
HP:
Alucard, Vladimir Left_bar_bleue67/1000Alucard, Vladimir Empty_bar_bleue  (67/1000)

Alucard, Vladimir Empty
PostSubject: My Techniques   Alucard, Vladimir I_icon_minitimeThu Oct 08, 2009 1:01 am

Name: Summon
Technique: Basker Vile The Black Hound
Stamina Required: ~~ Strength, ~~ Intelligence
HP Deduction: ~~ for each attack from Basker Vile

Description: Vlad summons one of his favorite Familiars Basker Vile which is essentially a giant Hell hound of sorts with incredibly sharp teeth, terrifying eyes and a black, almost flame like, pelt. It can be summoned by vladmir anywhere on his body. It will go black then become a a black unsolid material before basker vile rushes out and forms. He is an immense dog and is easily the size of a mobile home when lying down. He has incredible speed and can easily move from wall to wall in a blur like motion

Advantages: It's got a durable hide, it's large, powerful and scary. It is not affected by telepathic attacks of any sort. Cannot be blinded, rendered deaf or have any of it's sense hindered. On top of that it cannot be poisoned or killed by means such as that. The only method of killing it is with force.

Disadvantages: Although it's not neccesarily a real hound it can still be killed and anyone being digested at the time that is still alive can be released from it's stomach if Basker Vile is killed. It is also a large target so not that hard to miss if it is still. It is still victim to attacks targeted specifically for summons, It has some dificulty fighting smaller opponents that are fast.

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Name: The Coffin
Technique: Black Bullet Parade
Stamina Required: ~~ Strength, ~~ Intelligence
HP Deduction: ~~

Description: Vlad places his coffin standing right up with one face directed at his opponent. then after slipping his hand into the coffin innumberable guns materialise on the same side as the opponent firing 6 shots each. The rounds are not like vladimirs normal bullets there for do not invoke as much pain. The bullets are more like slivers of metal flying through the air.

Advantages: Ideal for piercing. and near impossible to repel if it is fired from right up front.

Disadvantages: It does not invoke mortal injuries as severe as his regular attack. Also, unlike his Coyote and his Coffin the guns can be broken and therefor this attack removed for a battle. (If someone smashes the guns...) Also it can be blocked with relative ease if the user fires it from a long distance.

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Name: Composition
Technique: Phase Shift
Stamina Required: ~~ Strength, ~~ Intelligence
HP Deduction: ~~

Description: Vlad's body becomes Unstable which results in his body becoming able to go through solid objects. This can be used to dodge enemy attacks, escape fights and pop around from walls.
(When you're doing points, can you do it in a way so that it deducts points for each turn it's in use? So instead of just turning on it deducts points over time? Like -1 of strength and intelligence for each of the users turn, naturally you decide the point ratio but you get what I mean... also if you read this then can you erase this little comment after you've added the points =3?)

Advantages: It can guarantee Vlad survival if he is facing impossible odds.

Disadvantages: After using the phase shift Vlad's attacks can do no harm for 1 of the users turn, as well as this vlad cannot attack while in phase shift. Meaning that the only way Vlad can fight like this is if he has a summon out, other wise he might as well be fleeing.

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Name: Telepathy
Technique: Concious Trap
Stamina Required: ~~
HP Deduction: ~~
Description: If Vlad is being targetted, mind read, attacked, tracked or in any means connected to someone's mind telepathically he can grab hold of their concious and tug them into his own world where he is king and is in his original powerful form.


Advantages: Vlad can fight on his home terrain and has incredible advantages over his foes.

Disadvantages: If a third party member comes along they can harm vlad much easier as it is dificult for him to focus on both worlds at once. Secondly whatever damage vlad does to his opponent is invoked to his soul and his mentality not their actual body, and third on a rare occasion that an opponent can actually defeat the no life king in his own body they can leave invoking a serious blow on him which would most likely require him to retreat. Also it can only be initiated IF and only if another person is accesing his mind.

(Okay delete this after you've read it! You see, I personally beleive telepathic attacks are a bit unfair... if you don't have defenses that is... Also I can't kill anyone like this... and look how many bloody disadvantages I put D= This is just to make sure I don't get Destroyed by someones stupid telepathy attack... It also helps against time attacks.... I am prepared to converse this technique if it is still found to be unfair... just pm me and I shall discusinate =3)

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Name: The Coyote
Technique: Illusive Speed
Stamina Required: ~~
HP Deduction:


Description: Vlad has incredible above vampire like speed, he displays such by showing a simple display with his gun. The trick is to the enemy it looks, sounds and basically over all seems that one shot has been fired by the gun. The enemy who focuses on blocking or dodging doesn't realise the other 5 shots so it has an incredibly high hit rate. (It's damage should vary on how many bullets hit Each bullet does 9 damage, that is if it's okay with you! Delete this little sub message as well when you've added the points or what not =3)

Advantages: Uses normal bullets which means it makes large holes.

Disadvantages: It is still blockable if the opponent uses a larger shield. Also if the enemy uses an attack that removes their solid form to evade then the attack has no effect whatsoever. It does not have a guarantee hit rate or anything, so that means if the opponent evades the first decoy shot then chances are the rest will miss as well.

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Name: Spirit
Technique: Magic Jammer
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}

Description: As the title states this spell can jam magic spells in a specific zone. On top of this it can prevent any sort of manipulation technique used on vlad in this space. The user selects one element of their choosing when they summon the circle, the element cannot be changed while the circle is active. It prevents summons, manipulations, and various differentiating spells among the elements. It is effective on any element Vlad states. Fire, Water, Earth, Time, Wind, Spirit, Etc. It cannot be undone until it expires. also a different circle can be made that lasts the duration of the battle by sacrificing some of the users health.

Advantages: Prevents the usage of summoning spells, manipulation spells or any attack that goes under a more elemental/magic category.

Disadvantages: Vlad is also prevented usage over the techniques his ability blocks off. Also if vlad were to block off fire type magic the enemy can still use the other elements with ease. So it is limited to it's only element. It lasts 5 turns.

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Name: The Coyote
Technique: Holy Bullet
Stamina Required: ~~
HP Deduction: ~~
Description: This attack doesn't require much effort on Vlad's part. All he does is use a round of holy ammunition. These rounds, by giving up the explosive properties, are used mainly to exterminate all non-humans. The rounds are 13mm blessed silver rounds, when fired they excrete a blessed mercury for extra potency. (Poison damage =3)


Advantages: Incredibly effective on non-humans

Disadvantages: Loses the explosive property meaning it would be just like a normal bullet on humans. Vlad is limited to only one round of six shots of holy bullets. As they are expensive he doesn't carry a lot of them on his person. They can also be stolen which would prevent him from being capable of using them if his vest is stolen for whatever reason and it would normally end in a fatality so vlad would not use it in most fights.

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Name: Spirit Form
Technique: Immunity
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}

Description: This is another form that affects the users body mass. The user's body melds with their soul which grants them immunity to various attacks. Firstly all physical attacks are rendered useless, as well as that any hinderance to the senses are removed and prevented from taking effect on the user. While like this however only elemental (and telepathic) attacks are effective on the user. While in this form telepathic attacks appear as if solid objects so he can block it like a solid attack. To fight his regular hands turn into claws that can streth out and slice a person, they're very sharp.

Advantages: I think it's pretty self explanatory ._.

Disadvantages: Elemental attacks are more potent and do 1.5 the damage on him while he's in this form. As well as that Vlad's gun is rendered useless and all physical form techniques are not capable of being used. Although his body takes on a spirit form only solid attacks can't harm him. He however cannot travel through walls in this form. It cannot be used in coordinance with phase shift and lasts 3 turns. (can be manually removed earlier)

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Name: Release the Rampart
Technique: Summon
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}

Description: When Vladimir drinks the blood of his opponent as they die he gains ownership of their soul in his body, what this does for him is grants him many different powers, one of the more offensive types however would be his last resort technique, in which time he can summon souls of the deceased within his body out to the field of combat.

Advantages: Allows Vlad to take on multiple opponents with much more effectivity

Disadvantages: As to agreement Vlad is not permitted to use this technique unless he is either facing overwhelming odds and/or fighting multiple opponents. Also being a last resort attack after vlad ends this technique he cannot use any of his other techniques for the duration of the fight. (Meaning if he uses this, it's his last technique. Also on a side note Vlad is not permitted to summon other players he has killed unless they have granted him permission to do so) and a final disadvantage would be that Vlad can only summon an appropriate number of people to match whatever odds he is up against, no higher than that.

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Name: Composition
Technique: Ironhide
Stamina Required: {Sakurai or Suzumi will determine this.}
HP Deduction: {Riza will determine this.}

Description: This attack is essentially a shield for the user, however the main difference is that instead of a shield it strengthens the users skin. By thickening and compressing the users skin it can lesson incoming damage greatly. It offers full body protection and either blocks 50% of the damage or 5 damage points. (Whichever is greater)

Advantages: I beleive it is well explained!

Disadvantages: It cannot be used more than twice in one battle, it only lasts two of the users posts. It lowers the users motor skills as the change to the skin isn't something that is easily adjusted to. It also cannot be ended prematurely. It slows down vlads regenerative ability for the post after this ability ends.
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Suzumi
Admin
Suzumi


Chinese Symbol : Rooster
Posts : 4109
Points : 3418
Join date : 2009-02-08
Age : 30
Location : places...

Character sheet
Strength :
Alucard, Vladimir Left_bar_bleue161/1000Alucard, Vladimir Empty_bar_bleue  (161/1000)
Intelligence:
Alucard, Vladimir Left_bar_bleue167/1000Alucard, Vladimir Empty_bar_bleue  (167/1000)
HP:
Alucard, Vladimir Left_bar_bleue158/1000Alucard, Vladimir Empty_bar_bleue  (158/1000)

Alucard, Vladimir Empty
PostSubject: Re: Alucard, Vladimir   Alucard, Vladimir I_icon_minitimeMon Nov 02, 2009 3:19 pm

Please Insert HP Deductions. Stamina Required will be filled out by Riza/Suzumi.
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