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 Noki, Kenoo

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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Noki, Kenoo   Noki, Kenoo I_icon_minitimeWed Sep 02, 2009 7:08 pm

2)
Name:Hyoujin Mokushiroku
Technique:Bishamon
Stamina Required: -7 Intelligence, -9 Strength
HP Deduction: -13
Description:Kenoo focuses his shadiw energy into the blade of Seruro. The blade glows a purplish/black from the energy Kenoo is forcing into it. A quick slash and Kenoo releases that energy in a form of a slash followed by a black energy shockwave or trail.
Advantages:The energy slash doesn't cut but severs when it hits.
Disadvantages:The first disadvantage is Kenoo can only do Bishamon with Seruro. The second disadvantage is Kenoo can't use Bishamon at the beginning of a fight. He has to wait for his energy to grow before he can use it.

3)
Name:Hyoujin Mokushiroku
Technique:Bishamon-Mura
Stamina Required: -19 Strength, -7 Intelligence
HP Deduction: -25
Description:An advanced and more deadly form of Bishamon. The blade of Seruro begins to glow just like the oringal Bishamon. One key difference is instead of one blade Kenoo froms 99 other blades form his and other shadows. Giving him a tola of 100 blades. Another difference is the blades glow to the point that a dark burst of light springs fourth from the blades towards the enemy. The light also causes the blades to disnagrate then reform in a matter of seconds.
Advantages:Unlike the first vesion of Bishamon that severs, the Mura version minces everything it hits into pieces.
Disadvantages:The first disadvantage is it takes ime to form the other 99 blades. The second disadvantage is Kenshin most do Bishamon before he can do Bishamon-Mura.

4)
Name:
Technique:Aegis of Shadows
Stamina Required: -19 Intellingece, -19 Strength
HP Deduction: -9 when used offensively
Description:Kenoo's ultimate move per say. Kenoo creates 100 shadow poles. (think "Stop Sign" for width) They are 12 feet tall, and are galvanized under extreme pressure, making them extremely durable and resistant. (They cannot be cut with a normal sword slash, blown away with magic balls, etc...) The poles are arranged so that the opponent has difficulty moving through them but, Kenoo being able to manipulate and control shadows, can move through them with ease. Kenoo can bend an attack with the poles with ease also.
*This move is a constantly released move. In other words, it is a constantly released attack, and has to be dealt with as such.*
Advantages:I kind of named it in the description.
Disadvantages:The first disadvantage is the time it takes to form the shadow poles. The second disadvantage is the amount of shadow energy it takes Kenoo to do this move.


Last edited by Kenoo Noki on Tue Dec 01, 2009 8:24 pm; edited 2 times in total
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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeWed Sep 09, 2009 1:55 am

Name:
Technique:
Shadow form
Stamina Required: -14 Strength, -19 Intelligence
HP Deduction: -11 for each physical attack
Description: Feeling like he is at the end of his fight Kenoo forces his shadow to merge with him forming a super Kenoo. In this form Kenoo's hair turns completely silver and he takes on a sliver shadow armor.(I know weird for a shadow armor to be sliver) This armor allows Kenoo to do several different things. The first is it allows Kenoo to form his own shadows to use. The second is it amplifies Kenoo's stats i.e. it makes him faster, stronger, smarter.
Advantages: Named them in the description
Disadvantages: After using this form all of Kenoo's shadow energy is gone, which means he can no longer control shadows. Lasts for 4 posts


Last edited by Kenoo Noki on Tue Sep 15, 2009 6:39 pm; edited 1 time in total
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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeSat Sep 12, 2009 8:18 am

Name: Hyoujin Mokushiroku
Technique: Mizuchi
Stamina Required: -13 Strength, -11 Intelligence
HP Deduction: -20
Description: Another one of Kenoo's sword techs. The second most powerful one so far. Just like Bishamon a black shadow energy glows around the blade of Seruro, but unlike Bishamon the energy stays around the blade. Kenoo then attacks with the blade while the energy is still around the blade.
Advantages: Makes all Kenoo's slashes more deadly and powerful.
Disadvantages: Can only be done with Seruro. The amount of energy it requires to keep Mizuchi going.

Name: Shadow
Technique: Kekkai
Stamina Required:
minus the original attack's Stamina Required
HP Deduction: -0
Description: Kenoo has his shadow form a sphere around him protecting him from attacks.
Advantages: Protects Kenoo from all physical and stamina attacks.
Disadvantages: Kenoo can only use his shadow to form the sphere. Can only be used 5 times per fight.

Name: Shadow
Technique: Shadow replica
Stamina Required: -11 Strength, -11 Intelligence
HP Deduction: -0
Description: Kenoo can replace his real body with his shadow in which the shadow body takes all the damage Kenoo would have taken. Kenoo's real body is then hiding in a shadow.
Advantages: Allows Kenoo to escape an attack unharmed
Disadvantages: Kenoo can only use his shadow for this tech. Also it is only usable 3 times per fight.

Name: Shadow
Technique: Shadow Tampering
Stamina Required: -11 Strength, -15 Intelligence
HP Deduction: -0 unless specified(cannot kill)
Description: Kenoo has his shadow exapand and connect with his opponents shadow. Once this is down Kenoo can control the movement of his opponent.
Advantages: Kenoo has complete control over all his opponents actions.
Disadvantages: Kenoo's shadow must stayed connected to his opponent shadow for this to work.

Name: Shadow
Technique: Shadow Assimulation
Stamina Required: minus the original attack's Stamina Moves
HP Deduction: minus the original attack's HP Deduction
Description: Kenoo uses the basic principle of his darkness/shadow element. Darkness covers or assimulates ever thing it touches. Going by this when someone attacks Kenoo with another element he has his shadow rise from the ground and assimulate it. Taking the element from the user and giving it to Kenoo. Once assimulated Kenoo can fire that element back at his opponent in the form of a power shadow ball.
Advantages: The opponent can't use their element until the assimulation is over.(By element i mean moves that use the element)
Disadvantages: Doesn't work on the element of light. The assimulated element only last in Kenoo for 7 post, then it returns to the user.


Last edited by Kenoo Noki on Sun Oct 18, 2009 7:14 am; edited 2 times in total
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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeWed Sep 23, 2009 3:59 pm

Name: Shadow
Technique: Shadow Control
Stamina Required:
Large Projectile: -10 Intelligence
Small Prjectile: -8 Intelligence
HP Deduction:
Large Projectile: -5 HP
Small Projectile: -4 HP
Description: Kenoo's most basic style of attacking. Using his shadow or any other shadow he forms projectile weapons and shoots them at his opponent. His weapons ranges from small saw blades, small spikes to giaint saw blades, giant spikes etc...
Advantages: The weapons are formed and fired quickly
Disadvantages: They can be dodged with ease; the small projectiles don't do as much damage as the giant projectiles

Name: Shadow
Technique: Shadow Mirrors
Stamina Required: -15 Strength, -7 Intelligence
HP Deduction: Spikes damage -3 HP each time spikes hit opponent in a post.
Description: Kenoo forms 12 shadows mirrors that surround his opponent. Once the mirrors are formed Kenoo can move through these mirrors at will. All the shadow mirrors reflect images of Kenoo and all his attack. This makes it hard for his opponent to tell where the true attack is coming from, and which Kenoo is the real one. While his opponent is trying to concentrate on where he'll be attackin from, shadow spikes lanch from the mirrors at his opponents.
Advantages: Kenoo can hide and attack from the mirrors
Disadvantages: Once a mirror is broken it can't be reformed; If Aegis of shadows has been used in the fight this move can not be used in that same fight.
*This move is a constantly released move. In other words, it is a constantly released attack, and has to be dealt with as such.*

Name: Hyoujin Mokushiroku
Technique: Yaiba-No-Odori
Stamina Required:-17 Strength, -13 Intelligence
HP Deduction: -22
Description: Another one of Kenoo's sword techs. The fourth most powerful one so far. Just like Bishamon and Mizuchi the blade of Seruro begins to glow, but once the blade reaches a certain glowing point. It separates into a thousand slender, tiny blade fragments, which then fly away from the hilt, leaving only the sword's handle in Kenoo's hand. The thousand blade fragments then fly and attack his opponent from every direction. The release can be negated before it completes, However, if the release completes itself, then Yaiba-No-Odori is rendered near-unstoppable.
Advantages: Stated in the description
Disadvantages: it can be stopped before it's completed(as stated in the description); it takes 2 post to complete this move


Name: Hyoujin Mokushiroku
Technique: Gōkei
Stamina Required: -19 Strength, -19 Intelligence
HP Deduction: -25
Description: The last and final of Kenoo's sword techs for now. This tech is the most deadly and powerful yet it is Kenoo's strongest move to date. Before Kenoo can do this move he must have Aegis of Shadows, or shadow mirrors on the field. The 100 poles of Aegis of Shadows or 12 mirrors of shadow mirror begin to break down into tiny blade fragments. The fragments then create a spherical formation of over 100 million tiny blade fragments, which swirl around the opponent like a cloud. It then flies into them from every possible angle, leaving no blind spots and little possibility to escape. It then collapses on itself, obliterating the opponent. It is strong enough to completely obliterate a very large building from the inside out, and the resulting shockwave generated by the attack is so powerful that Kenoo must distance himself once the attack starts or he'll get hurt aswell
Advantages: In the description, but basically it's almost unblockable
Disadvantages: Requires Aegis of Shadows or Shadow Mirrors to be on the field; Which ever move field move he used to summon this can no longer be used for that battle


Last edited by Kenoo Noki on Mon Nov 30, 2009 6:44 pm; edited 5 times in total
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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeSun Oct 18, 2009 7:04 am

Name:
Technique: Utsusemi
Stamina Required: -15 Strength
HP Deduction: -0
Description: Kenoo has trained his body to reach the peak of it's greatest speed any time he wills it, which means he can do this with ease and not much effort or energy. Once at the peak of pure speed Kenoo leaves an afterimage behind him. Allowing him to dodge any attack, or to attack from different angles at the same time.
Advantage: Stated in description
Disadvantage:Though it's easy to do and doesn't take much effort, using this super speed causes a strain on Kenoo's body. Because of this strain Kenoo can't use it every post, he can only use it every other post and it can't be used back to back. Also because of the strain Kenoo can only dodge or attack he can not do both in the same post. So he must state which one he will be doing while he is using this.

Name: Darkness
Technique: Darkness Aura
Stamina Required: -18 Strength, -22 Intelligence
HP Deduction: -0
Description: If Shadow Armor is Kenoo's physical boost the Darkness Aura is his mental boost. This is also Kenoo's first attempt at his darkness powers. He forms a pitch black orb of swirl energy in his hand. Once the energy is fully formed Kenoo presses it into his body causing the energy to expand from the inside out. Which results in a black glow around Kenoo.
Advantage: The aura around Kenoo protects his mind and body from any outside forces,mind tricks, or body tircks to enter. I.E. illisuions, hypnotism, telekinesis, psychokinesis, mind control, body control...etc... are dispelled and won't work.
Disadvantage: If Darkness Aura is used then Shadow Armor can not be used in the same fight and vice versa. It only last 8 of Kenoo's posts, and is only usable once per battle.


Last edited by Kenoo Noki on Tue Dec 01, 2009 8:30 pm; edited 4 times in total
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Kenoo Noki
Student Officer
Kenoo Noki


Posts : 3018
Points : 3016
Join date : 2009-09-01
Location : In the shadow's

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue160/1000Noki, Kenoo Empty_bar_bleue  (160/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)
HP:
Noki, Kenoo Left_bar_bleue157/1000Noki, Kenoo Empty_bar_bleue  (157/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeSun Oct 18, 2009 7:12 am

Technique: Darkness
Name: Darkness Ore v1
Stamina Deduction: minus as much HP is recoverd from Intelligence
HP Deduction: -0
Description: Just as he does in Darkness Aura Kenoo forms a ball of swirling energy. Kenoo then proceeds to stick the energy into him chest causing it to expand in his body. The energy from the Ore is used to heal and restore Kenoo’s body. Meaning it restores Kenoo’s stamina, heals his wounds, broken bones of his body.
Advantage: This version heals Kenoo's Stam
Disadvantage: It’s only usable once per battle; Kenoo can't use both versions in the same fight. When he uses this he must state what version it is making the other version unusable

Technique: Darkness
Name: Darkness Ore v2
Stamina Deduction: -17 Intelligence
HP Deduction: -0
Description: Just as he does in Darkness Aura Kenoo forms a ball of swirling energy. Kenoo then proceeds to stick the energy into him chest causing it to expand in his body. The energy from the Ore is used to heal and restore Kenoo’s body. Meaning it forces poisons, and other aliments out his body. Once a poison or another aliment has been forced out it will never work on Kenoo again.
Advantage: This version heals the aliments
Disadvantage: It’s only usable once per battle; Kenoo can't use both versions in the same fight. When he uses this he must state what version it is making the other version unusable

Technique: Hyoujin Mokushiroku
Name: Benihiko
Stamina Deduction: -22 Strength, -11 Intelligence.
HP Deduction: -20
Description: Unlike the other Hyoujin Mokushiroku Benihiko is the first 2 blade move another difference between Benihiko and the others moves is the blades do no glow when Benihiko is being used. The two blades vibrate momentarily instead of glow. Kenoo moves both blades around him in a circle, a trail appears from the sword's path. The trail turns into 500 blades that rain down on his opponents. It’s said this Hyoujin Mokushiroku ranges between power gap of 3rd and 5th original 5.
Advantage: The 500 blades rain down on his opponent leaving very little room to dodge and evade. A hit is possibly ensured about 80% of the time
Disadvantage: Benihiko requires both blades to be used and Kenoo must be airborne in order to execute Benihiko properly.

Technique: Hyoujin Mokushiroku
Name: Nadegiri
Stamina Required: -19 Strength, -11 Intelligence
HP Deduction: -15
Description: Kenoo show’s his utsusemi isn’t just used for dodging with this Hyoujin Mokushiroku. Kenoo uses his super speed with an added boost of power from moving so fast to execute a precision cut of extreme force and speed; it can casually slice through large, multi-story high opponents protected by steel skin. The opponent doesn’t even know they’ve been slashed until after it has taken place, and Kenoo is standing there with their blood dripping from his blade.
Advantage: Because Kenoo is moving so fast it has a 99% hit rate
Disadvantage: Because the pure speed used for this move Kenoo must use Zenkei to excute it because Seruro would be too big to make the slash. The rules of utsusemi apply since this puts a strain on Kenoo's body he can't use it every post, he can only use it every other post and it can't be used back to back. In this case it can only use it every 2 post and they still can’t be back to back.

Technique: Hyoujin Mokushiroku
Name: RyuKan
Stamina Required: -11 Strength, -14 Intelligence
HP Deduction: -10
Description: Another one of Kenoo’s sword moves that uses utsusemi. Unlike the first move which is for attack this move is for defense. This is the only defensive Hyoujin Mokushiroku. RyuKan is a counter defense strike for close range combat. Using utsesemi incredible speed to avoid a weapon strike, or hand to hand blow, Kenoo vanishes and reappears behind his opponent in a second. Because the after image utesemi provides; to his opponent it looks as if Kenoo is still in front of them and taking the hit, but actually Kenoo is behind them striking against the back of their neck.
Advantage: Kenoo dodges an attack, as well as gives one back
Disadvantage: Can only be used on close ranges attacks like sword slashes, hand to hand moves, etc…The rules of utsusemi apply since this puts a strain on Kenoo's body he can't use it every post, he can only use it every other post and it can't be used back to back.


Last edited by Kenoo Noki on Wed Dec 02, 2009 5:09 pm; edited 2 times in total
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Riza
Junior
Riza


Chinese Symbol : Monkey
Posts : 2810
Points : 2816
Join date : 2009-03-19
Age : 31

Character sheet
Strength :
Noki, Kenoo Left_bar_bleue147/1000Noki, Kenoo Empty_bar_bleue  (147/1000)
Intelligence:
Noki, Kenoo Left_bar_bleue159/1000Noki, Kenoo Empty_bar_bleue  (159/1000)
HP:
Noki, Kenoo Left_bar_bleue153/1000Noki, Kenoo Empty_bar_bleue  (153/1000)

Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitimeWed Dec 02, 2009 7:48 pm

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Noki, Kenoo Empty
PostSubject: Re: Noki, Kenoo   Noki, Kenoo I_icon_minitime

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